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Hi!

This is the PB import for the fmod.dll 3.72 !
Pow(10,3) thanks to 'Danilo' for his DLL-Importer.

This file contains:

1. Memo slips for the 'installation'
2. Explanations to the files
3. Further information

Have fun with it!

28.04.2004 by Froggerprogger

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1. Memo slips for the 'installation'

a) copy the file FMOD372_DLL_WRAPPER into the directory
PureBasic\PureLibraries\UserLibraries\

b) copy the file FMOD372_CONSTS_STRUCTS.res into the directory
PureBasic\Residents\

c) copy the file fmod.dll into the directory PureBasic\Compilers\
(as an alternative you might copy the fmod.dll always into the same directory as
your actual .pb-file.)

d) restart Purebasic

e) ready! All functions/constants/structures of fmod can be used now
directly from PB.

f) Further you might use IncludeFile to include the file FMOD372_PROC_ADDON.pbi
into your project to get access to the Xtra-functions FMOD_GetErrorString() and 
FMOD_SetReverbEnvironnement(). The first one returns a describing string for an
error-code, the last one is needed to use the Reverb-presets from within PB.

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2. Explanations to the files

a) FMOD372_DLL_WRAPPER (PureBasic\PureLibraries\UserLibraries\)

This one makes all the functions of the fmod.dll available directly out of
PureBasic, what allows an access to these in the speed of CallFunctionFast at
runtime and let them be handled comfortably like every PB-internal function
during coding.

b) FMOD372_CONSTS_STRUCTS.res (PureBasic\Residents\)

This one makes all constants and structures of Fmod accessable directly from PB,

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3. Further information

#### At the fmod-sites in the download-area you'll find a package called
'PB-interface from KarLKoX'. It contains all the official fmod-examples in their
PB-translation !

#### At http://fmod.2mal2mal.de you'll find some more small examples of how to
use fmod with PB.

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